Contents. Key milestones Here are some important milestones in the history of the mod:. April 2014: The with the mod is started by Enlil, playing as Soissons. This AAR will later be split between and one AAR thread. June 2014: The is started, and in July a first release starts the closed beta phase of the mod with some testers and developers.
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June - December 2014: Continuous development and testing, multiple beta test version are shared with the testing group. January 2015: First open beta release, labelled later 0.9.0. The is opened on the paradox forums and a new team of developers is formed. January 2015 forward: Open beta phase, with continuous updates and addition of content. March 2016: Private group created on the new forum. December 2017: Mod is available on. Recommended DLCs No DLC is required to play the mod, though like in vanilla non-Christian characters are unlocked based on expansions:.
Mar 14, 2015 - i do have a mac and i'm quiet happy with it. I'm not happy with the circumstance that ROK is for pc only. I 'd love to play the game and i'm really.
is needed to play many characters, as at that time a huge part of the world is still either Pagan or Zoroastrian. is needed to have nomadic hordes on the map and play the hordes, that at the time have more of an impact. is needed to play as the Roman Senate that uses a republican government type. enables some flavour events for Hephthalites.
enables restoration of Rome options with related CBs and events for Romance characters. is not relevant before the Rise of Islam. However, when a game starts around that time (Late 6th Century-Early 7th Century), the founding fathers of Islam, including the prophet Muhammad himself can be played as.
Given the date, most relevant are the Early Clothing Packs. In addition some are used for custom ethnicities, see:. Mediterranean Portraits (Romans). Celtic Portraits (Britons). Norse Portraits (Goths).
African Portraits and East African Portrait Pack (Tuaregs). Turkish Portraits and Celtic Portraits (East Welsh) Vanilla compatibility For players playing on an older vanilla version, here is the association between mod and vanilla versions: Mod Vanilla 0.9.12.1 0.9.12 0.9.11 0.9.10.X 0.9.9.X 0.9.8 0.9.7 0.9.6 0.9.5 0.9.4 Mod compatibility The mod is generally not compatible with any mod that modifies vanilla files. Mod Compatibility Not compatible Not compatible Integrated in the mod Specific sub-mod for WtWSMS Compatible Installation The mod is available on the, but it can also be downloaded and installed manually. The download links are accessible via, in the latest release sticky thread, labelled something like WtWSMS Release x.x.x.
There are 2 downloads available, that have roughly the same size: Windows installer An installer is available for Windows users, to simplify the steps and reduce the support due to bad mod installations:. Launch the installer.exe. Select your CK2 mod folder, in case it is not the default one (Documents Paradox Interactive Crusader Kings II mod). Wait for the installation to complete. Launch CK2. Select the mod 'When the World Stopped Making Sense' in the Mod tab. Select the for which you own the required graphical DLCs.
Zip archive For Linux and Mac users, or manual installation for Windows users. The installation steps are the following:. Remove any WtWSMS mod folders and.mod files inside Documents Paradox Interactive Crusader Kings II mod. Clear your gfx cache, by deleting the folder Documents Paradox Interactive Crusader Kings II WTWSMS gfx. Extract the downloaded archive. Enter in the first folder of the extracted file and transfer it's content (.mod files and matching folders) to Documents Paradox Interactive Crusader Kings II mod.
Launch CK2. Select the mod 'When the World Stopped Making Sense' in the Mod tab. Select the for which you own the required graphical DLCs. These steps are also described in. Workshop. Go to the.
Click 'Subscribe'. Launch CK2. Wait for mod download to complete in Steam client. Select the mod 'When the World Stopped Making Sense' in the Mod tab. Select the for which you own the required graphical DLCs. Features Check the.
Here are the major features of the mod: New bookmarks Historical characters and dynasties for the timeframe have been added. Little Augustus - 2nd of February 476 - Invasion of Odoacer. Julius Nepos - 1st of May 480 - Before death of Nepos.
A Shattered Empire - 10th of December 480 - Invasion of Theodoric. Frankish Steel - 1st of January 486 - Unification of the Franks. Fallen Giant - 28th of November 511 - Death of Clovis. The Gothic Wars - 1st of January 535 - Justinian. Rule of Dukes - 1st of January 575 - Interregnum in Lombardy Planned:. Rise of Islam.
The Ridda. The Scourge of God Also see. De jure setup The de jure setup models the political situation of 480.
Sit on the throne as a benevolent (or malevolent) medieval monarch of the modern age and swipe your royal fingers either left or right to impose your will upon the kingdom. Survive the seemingly never-ending gauntlet of requests from your advisors, peasants, allies, and enemies while maintaining balance between the influential factions of your kingdom. But beware; each decision you make might have implications and unfortunate consequences down the road that could put your reign and family’s dynasty at risk! Each year of your reign brings another important – seemingly random – request from your unpredictable kingdom as you strive for balance between the church, the people, the army, and the treasury. Prudent decisions and careful planning make for a long reign but unforeseen motivations, surprise events, and poor luck can take down even the most entrenched monarch. Extend your reign as long as possible, forge alliances, make enemies, and find new ways to die as your dynasty marches along through the ages. Some events will span on centuries, with an intrigue involving burning witches, scientific enlightenment, wicked politics and, maybe, the Devil himself.iPhone 5 / iPod Touch 6 / iPad Mini / iPad Air or later recommended.
Dcd111, Fantastic, with two caveats Really a great game, it’s a unique idea and it’s implemented very well. Casual, but clever. A little addictive, “just one more card”, at least in the first run through. That’s the basis of one complaint, though. The first run is one of discovery, the second is a little more strategic because you know the effect of your decisions for most of the cards. But it would be better if there was a little more variety in which cards are available based on your decisions.
There is some of that, cards get added if you choose to meet certain characters, but ideally this would happen a lot more often so there’s still more to discover in later playthroughs. I haven’t “won” yet and I’m not sure how many more playthroughs I’m going to bother with to get there because it is becoming a little too repetitive. My other complaint is that progress is only saved when a new king begins his reign. Leaving the game for more than a few minutes means starting back at the beginning of that Kong’s reign, which can be annoying (although I suppose it can be useful, like going back to a save).
I’d like to see the option to save progress mid-reign. Dcd111, Fantastic, with two caveats Really a great game, it’s a unique idea and it’s implemented very well. Casual, but clever. A little addictive, “just one more card”, at least in the first run through.
That’s the basis of one complaint, though. The first run is one of discovery, the second is a little more strategic because you know the effect of your decisions for most of the cards. But it would be better if there was a little more variety in which cards are available based on your decisions. There is some of that, cards get added if you choose to meet certain characters, but ideally this would happen a lot more often so there’s still more to discover in later playthroughs.
I haven’t “won” yet and I’m not sure how many more playthroughs I’m going to bother with to get there because it is becoming a little too repetitive. My other complaint is that progress is only saved when a new king begins his reign. Leaving the game for more than a few minutes means starting back at the beginning of that Kong’s reign, which can be annoying (although I suppose it can be useful, like going back to a save). I’d like to see the option to save progress mid-reign. Seabee2127, I like this game, but I want to love this game But it is to random.
Your decisions don’t seem to have a predictable outcome. You have no idea whether the outcome is going to be good or bad it’s pretty ambiguous. Which is quite frustrating. I don’t think I’ve been able to live more than 15 years in this game (which is only 15 decisions which takes about 5 minutes.) That being said it is a fun game. I just can’t seem to get very far in the game sometimes just for decisions and then I’m dead and I didn’t really seem like there was an obvious answer. Note to the developers: When you make a decision-there is a small or large circle above. It would be great to see if that circle was green or red to know how they’re going to handle it.
It’s not taking the fun out of the game it’s taking the frustration out. Also it would be nice if you could add a little more variety to the sayings to help distinguish one reign from the next. It would be also neat if you could add a swipe up or down to add choices. Instead of just yes no right or left. Perhaps those choices could be more or less extreme. Swipe up strongly agree swipe right slightly agree swipe left slightly disagree swipe down strongly disagree Or something. Seabee2127, I like this game, but I want to love this game But it is to random.
Your decisions don’t seem to have a predictable outcome. You have no idea whether the outcome is going to be good or bad it’s pretty ambiguous.
Which is quite frustrating. I don’t think I’ve been able to live more than 15 years in this game (which is only 15 decisions which takes about 5 minutes.) That being said it is a fun game. I just can’t seem to get very far in the game sometimes just for decisions and then I’m dead and I didn’t really seem like there was an obvious answer. Note to the developers: When you make a decision-there is a small or large circle above. It would be great to see if that circle was green or red to know how they’re going to handle it. It’s not taking the fun out of the game it’s taking the frustration out. Also it would be nice if you could add a little more variety to the sayings to help distinguish one reign from the next.
It would be also neat if you could add a swipe up or down to add choices. Instead of just yes no right or left. Perhaps those choices could be more or less extreme. Swipe up strongly agree swipe right slightly agree swipe left slightly disagree swipe down strongly disagree Or something.
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